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Why Splinter Cell_ Conviction Isn't On PS3 (Yet)

By Dr. Evelyn Thorne | January 01, 0001

Splinter Cell: Conviction was one of the best games we saw at E3. No, wait, it was the best game we saw at E3. Which is good news for 360 and PC owners! Not so good news for PS3 owners. https://kotaku.com/kotakus-best-of-e3-awards-hair-dragons-catbats-and-li-5288288(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); And that’s because the game isn’t slated to appear on the PS3. Just the 360 and PC. Seems strange in this day and age for a major third party like Ubisoft to release a console-exclusive title. So H25 we’d h25 com สล็อต​ better let them explain themselves: Splinter Cell conviction is a true Microsoft exclusive title and there are no plans to have Splinter Cell Conviction on other platforms. There are several reasons behind this choice. First of all, Splinter Cell games are historically linked with Microsoft platforms. The first Splinter Cell H25 on the original Xbox was one of the first games to fully exploit the h25 com เข้าสู่ระบบ​ console’s technical possibilities. At that time, Microsoft really believed in the game potential and provided strong support to promote it. So, there is a “link of heart” between the franchise and the platform. Some games are like this (think of Final Fantasy for instance). The second reason behind this choice is purely linked to production. Having a single target platform means that we can optimize the game even further, because we only have one type of – console – hardware to support. Interesting. h25 com สล็อต​ A “link of heart” between a game and a system. Like Final Fantasy. Fat lot h25 com เข้าสู่ระบบ​ of good that “link of heart” did for Final Fantasy XIII. https://kotaku.com/final-fantasy-xiii-coming-to-xbox-360-5025018 Regardless of those kind words, don’t be surprised to see the game appear on the PS3 somewhere down the line, even if, at E3, we were told by Ubisoft that the dev team didn’t even have a PS3 dev kit. After all, these days, “no plans” usually just means “not yet”. Q&A [Splinter Cell, via VG247]

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