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Gameplay Changes Coming To Empire_ Total War

By Dr. Evelyn Thorne | January 01, 0001

Despite the fact that Empire: Total War Y1 COM still needs technical fixes (late-game slowdown is still a pain), the team at Creative Assembly feel now’s the time to start introducing some Y1 COM gameplay changes as well. While more technical updates are on the way, CA are also working on a raft of tweaks and fixes to both single and multiplayer gameplay, including changes to unit prices, upkeep costs, AI Y1 Games tactics and, most important of all, the introduction of AI naval invasions. There goes my “Fortress Britain” fallback.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Also in line for alteration is unit balancing, a change to the game’s economy to prevent late-game stockpiling of huge amounts of cash Y1 Games and the ability to delete Y1 App those save games that have been building up Y1 App as your grand campaigns progress. All that and more will be included in the game’s next patch, due soon, while future gameplay upgrades will address more unit balance issues, AI upgrades and “some nice free stuff”. Empire: Total War Patch Update [VE3D]

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